Flags pygame.hwsurface
WebThe flags argument is a bitmask of additional features for the surface. You can pass any combination of these flags: HWSURFACE creates the image in video memory … WebNov 27, 2024 · If you set a display mode with the HWSURFACE and DOUBLEBUF flags, pygame.display.flip() will wait for a vertical retrace before it swaps the graphics buffers. So, it is possible to examine the monitor refresh intervals by recording the time interval between two consecutive calls of pygame.display.flip(). This trick is illustrated in the short ...
Flags pygame.hwsurface
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WebAug 21, 2024 · First, we'll convert your objects into pygame.sprite.Sprite, these are clever little objects that contain both collision detection, moving arounds etc. self.grass = pygame.sprite.Sprite () self.grass.image = pygame.image.load ("Grass.png") self.grass.rect = pygame.Rect (0, 0, 60, 60) And you add this into a rendering group (a batch): Web# Default initializations for game items. # Initialize screen. flags = pygame.HWSURFACE pygame.DOUBLEBUF # pygame.FULLSCREEN self.screen = …
WebPygame - Display 显示模式. 如上例所示,显示表面由 pygame.display 模块中定义的 set_mode () 函数创建。. pygame.display.set_mode (size, flags, depth, display, vsync) size 参数是一个以像素为单位的宽度和高度的元组。. 如果未设置 size,则表面将具有当前分辨率的尺寸。. 如果 vsync ... WebApr 25, 2011 · import pygame display = pygame.display.set_mode(flags=(pygame.FULLSCREEN pygame.HWSURFACE)) …
WebJun 29, 2024 · If you set the HWSURFACE flag, it will create what is called a hardware surface. This is a special kind of display surface that is stored in the memory of your … WebThe flags argument is a bitmask of additional features for the surface. You can pass any combination of these flags: HWSURFACE creates the image in video memory SRCALPHA the pixel format will include a per-pixel alpha Both flags are only a request, and may not be possible for all displays and formats.
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WebMar 18, 2015 · From pygame docs pygame.display.flip(): "if your display mode is using the flags pygame.HWSURFACE and pygame.DOUBLEBUF, this will wait for a vertical … simpsons outsideWebMar 5, 2024 · import pygame # Window size WINDOW_WIDTH = 700 WINDOW_HEIGHT = 300 WINDOW_SURFACE = pygame.HWSURFACE pygame.DOUBLEBUF pygame.RESIZABLE DARK_BLUE = ( 3, 5, 54 ) WHITE_ISH = ( 230, 230, 197 ) def playMessage( window, font, message, … simpsons psp romWebPygame HWSURFACE only in fullscreen? In the documentation it says that the HWSURFACEflag in pygame.display.set_modeis only used when the game is in fullscreen mode. My understanding is that HWSURFACE lets me use the memory of my graphics card to store all the surfaces. So, why is this only available in fullscreen? paula schefflerWeb# works fine win = pygame.display.set_mode((1920, 1080)) # does not work fine win = pygame.display.set_mode((1920, 1080), pygame.FULLSCREEN) # i tried adding flags pygame.HWSURFACE and pygame.DOUBLEBUF, it did not work It seems like this problem is because of my operating system (openSUSE), because on Windows 7 it … paula scher graphic designerWebOur line of Naval Quarterdeck products feature commonly used items such as ceremonial wood quarterdeck bullets,chrome missile stanchions,ceremonial bullet ropes, port and … paula rodriguesWebJul 16, 2010 · If you're running in full-screen mode, you can use the pygame.HWSURFACE flag when you initialise the display to tell pygame to try to use a hardware surface. I believe that if a hardware surface can't be used, pygame will silently use a software surface. simpsons premium sensitive jagnięcinaWebJul 13, 2024 · I am looking to add videos in my game (such as cut scenes or an animated menu screen). I looked around for a bit and it seems pygame doesn't support video playing anymore, so I was wondering if there was another way to get videos playing while being well integrated in my game, such as having the video playing in the background and having … simpsons premium pet food